<?xml version="1.0"?>
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	<id>https://mbwiki.stairwaygames.work/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=NordicFreyja</id>
	<title>MB Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://mbwiki.stairwaygames.work/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=NordicFreyja"/>
	<link rel="alternate" type="text/html" href="https://mbwiki.stairwaygames.work/wiki/Special:Contributions/NordicFreyja"/>
	<updated>2026-04-06T13:57:17Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.3</generator>
	<entry>
		<id>https://mbwiki.stairwaygames.work/w/index.php?title=File:Gold_fishing_pole.png&amp;diff=22736</id>
		<title>File:Gold fishing pole.png</title>
		<link rel="alternate" type="text/html" href="https://mbwiki.stairwaygames.work/w/index.php?title=File:Gold_fishing_pole.png&amp;diff=22736"/>
		<updated>2024-02-15T15:29:26Z</updated>

		<summary type="html">&lt;p&gt;NordicFreyja: NordicFreyja reverted File:Gold fishing pole.png to an old version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Licensing==&lt;br /&gt;
{{Fairuse}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item icons]]&lt;/div&gt;</summary>
		<author><name>NordicFreyja</name></author>
	</entry>
	<entry>
		<id>https://mbwiki.stairwaygames.work/w/index.php?title=File:Gold_fishing_pole.png&amp;diff=22735</id>
		<title>File:Gold fishing pole.png</title>
		<link rel="alternate" type="text/html" href="https://mbwiki.stairwaygames.work/w/index.php?title=File:Gold_fishing_pole.png&amp;diff=22735"/>
		<updated>2024-02-15T15:26:39Z</updated>

		<summary type="html">&lt;p&gt;NordicFreyja: NordicFreyja uploaded a new version of File:Gold fishing pole.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Licensing==&lt;br /&gt;
{{Fairuse}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item icons]]&lt;/div&gt;</summary>
		<author><name>NordicFreyja</name></author>
	</entry>
	<entry>
		<id>https://mbwiki.stairwaygames.work/w/index.php?title=Town_Rank&amp;diff=22554</id>
		<title>Town Rank</title>
		<link rel="alternate" type="text/html" href="https://mbwiki.stairwaygames.work/w/index.php?title=Town_Rank&amp;diff=22554"/>
		<updated>2024-02-14T22:32:53Z</updated>

		<summary type="html">&lt;p&gt;NordicFreyja: /* Rank B */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTITLE__&lt;br /&gt;
&lt;br /&gt;
Town rank is the main progression system in the Coral Island game. At the beginning of the game, Starlet Town is appraised by the [[Judge Ross]] as government representation, and scores an F due to low tourism rates, a dirty environment, and a lack of local heritage. The mayor of Starlet Town, [[Connor]], tells the player how the town was once a thriving island, but everything changed since the oil spill incident. Connor asks the player to help restore Starlet Town&#039;s former glory.&lt;br /&gt;
&lt;br /&gt;
There are three ways to increase town rank: increasing ocean points, heritage points, and museum. Players can increase ocean points by cleaning the sea and healing the coral. Heritage points can be increased by donating to the museum and offering at the temple. Finally, museum can be increased by renovating the town. As the player increases town rank, more items become available at the shops, more wildlife will show up, and more tourists will visit. The end goal is to restore Coral Island to level A (or even S) and restore it back to its glory days before the oil spill.&lt;br /&gt;
&lt;br /&gt;
= Points and Scoring =&lt;br /&gt;
[[File:Town Rank UI.png|frameless|700x700px]]&lt;br /&gt;
&lt;br /&gt;
To increase town rank in Coral Island, players must accumulate points. The town rank starts at F and can be increased up to S by performing certain activities. These activities divided into 3 category. for example, healing the ocean will grant ocean points, and donating to museum will contribute to museum. The amount of points required vary for each town rank. &lt;br /&gt;
{| class=&amp;quot;artisan-table&amp;quot; style=&amp;quot;text-align:center; vertical-align:top;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Town Rank F&lt;br /&gt;
!Town Rank E&lt;br /&gt;
!Town Rank D&lt;br /&gt;
!Town Rank C&lt;br /&gt;
!Town Rank B&lt;br /&gt;
!Town Rank A&lt;br /&gt;
!Town Rank S&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|400&lt;br /&gt;
|1100&lt;br /&gt;
|1850&lt;br /&gt;
|2600&lt;br /&gt;
|3400&lt;br /&gt;
|5000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here&#039;s some activities that will contribute to Town Rank:&lt;br /&gt;
&lt;br /&gt;
=== Heritage Points ===&lt;br /&gt;
{| class=&amp;quot;artisan-table&amp;quot; style=&amp;quot;text-align:center; vertical-align:top;&amp;quot;&lt;br /&gt;
!Activity&lt;br /&gt;
!Amount&lt;br /&gt;
!Points each item&lt;br /&gt;
|-&lt;br /&gt;
|Herritage - Offering&lt;br /&gt;
|24&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
|Hot spring accessible&lt;br /&gt;
|1&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Mid forest accessible&lt;br /&gt;
|1&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Bamboo forest accessible&lt;br /&gt;
|1&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Deep forest accessible&lt;br /&gt;
|1&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Savannah accessible&lt;br /&gt;
|1&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Town sacred tree healed&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Lake sacred tree healed&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Forest sacred tree healed&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Farm sacred tree healed&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Temple fully healed&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Total&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;1430&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Museum Points ===&lt;br /&gt;
{| class=&amp;quot;artisan-table&amp;quot; style=&amp;quot;text-align:center; vertical-align:top;&amp;quot;&lt;br /&gt;
!Activity&lt;br /&gt;
!Amount&lt;br /&gt;
!Points per Activity&lt;br /&gt;
|-&lt;br /&gt;
|Museum Expanded&lt;br /&gt;
|1&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Museum - Artifacts&lt;br /&gt;
|78&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Museum - Fossil&lt;br /&gt;
|60&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Museum - Gem&lt;br /&gt;
|35&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Museum - Fish&lt;br /&gt;
|69&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Museum - Insect&lt;br /&gt;
|53&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Museum - Ocean Critters&lt;br /&gt;
|45&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Museum - All Artifact Donated&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Museum - All Fossil Donated&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Museum - All Gem Donated&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Museum - All Fish Donated&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Museum - All Insect Donated&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Museum - All Critters Donated&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Total&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;1310&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ocean Points ===&lt;br /&gt;
{| class=&amp;quot;artisan-table&amp;quot; style=&amp;quot;text-align:center; vertical-align:top;&amp;quot;&lt;br /&gt;
!Activity&lt;br /&gt;
!Amount&lt;br /&gt;
!Points each item&lt;br /&gt;
|-&lt;br /&gt;
|Coral site healed&lt;br /&gt;
&amp;lt;small&amp;gt;(The solar orb mechanic player encounter when diving)&amp;lt;/small&amp;gt;&lt;br /&gt;
|85&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|All corals healed&lt;br /&gt;
|1&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|Ocean temple healed&lt;br /&gt;
|1&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Total&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;1000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town Rank Benefits =&lt;br /&gt;
&lt;br /&gt;
== Rank F ==&lt;br /&gt;
The starting town rank. &lt;br /&gt;
&lt;br /&gt;
== Rank E ==&lt;br /&gt;
* 300 Merit Points&lt;br /&gt;
* New seeds at [[Sam&#039;s General Store]]&lt;br /&gt;
* Unlocked [[fruit plant]]s&lt;br /&gt;
* New clothing at store&lt;br /&gt;
** Antonio opens the [[White Flamingo]]&lt;br /&gt;
* Unlocked [[Pet]] Adoption&lt;br /&gt;
* Unlocked tier 1 R&amp;amp;D at [[Lings Lab]]&lt;br /&gt;
** [[Ling]] will send you an Auto fertilizer&lt;br /&gt;
* Unlocked [[Duck]]&lt;br /&gt;
* Unlocked [[Sheep]]&lt;br /&gt;
&lt;br /&gt;
== Rank D == &lt;br /&gt;
* 400 Merit Points&lt;br /&gt;
* New seeds at [[Sam&#039;s General Store]]&lt;br /&gt;
* New decor at [[Furniture (Shop)]]&lt;br /&gt;
* New Clothing at [[White Flamingo]] &lt;br /&gt;
* Unlocked tier 2 R&amp;amp;D at [[Lings Lab]]&lt;br /&gt;
* Unlocked [[Goat]]&lt;br /&gt;
* Unlocked [[Quail]]&lt;br /&gt;
&lt;br /&gt;
== Rank C == &lt;br /&gt;
* 500 Merit Points&lt;br /&gt;
* New seeds at [[Sam&#039;s General Store]]&lt;br /&gt;
* New decor at [[Furniture (Shop)]]&lt;br /&gt;
* New Clothing at [[White Flamingo]] &lt;br /&gt;
* Unlocked tier 3 R&amp;amp;D at [[Lings Lab]]&lt;br /&gt;
* Unlocked [[Crop#Winter Crops|winter seeds]]&lt;br /&gt;
* Unlocked [[Fruit Tree]]s&lt;br /&gt;
* Unlocked [[Pig]]&lt;br /&gt;
* Unlocked [[Peafowl]]&lt;br /&gt;
&lt;br /&gt;
== Rank B ==&lt;br /&gt;
* 600 Merit Points&lt;br /&gt;
* New seed at [[Sam&#039;s General Store]]&lt;br /&gt;
* New decor at [[Furniture (Shop)]]&lt;br /&gt;
* New Clothing at [[White Flamingo]] &lt;br /&gt;
* Unlocked [[cactus]]&lt;br /&gt;
* Unlocked [[Llama]]&lt;br /&gt;
* Unlocked [[Luwak]]&lt;/div&gt;</summary>
		<author><name>NordicFreyja</name></author>
	</entry>
	<entry>
		<id>https://mbwiki.stairwaygames.work/w/index.php?title=Town_Rank&amp;diff=22553</id>
		<title>Town Rank</title>
		<link rel="alternate" type="text/html" href="https://mbwiki.stairwaygames.work/w/index.php?title=Town_Rank&amp;diff=22553"/>
		<updated>2024-02-14T22:32:09Z</updated>

		<summary type="html">&lt;p&gt;NordicFreyja: Added Rank B and what Rank B Unlocks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTITLE__&lt;br /&gt;
&lt;br /&gt;
Town rank is the main progression system in the Coral Island game. At the beginning of the game, Starlet Town is appraised by the [[Judge Ross]] as government representation, and scores an F due to low tourism rates, a dirty environment, and a lack of local heritage. The mayor of Starlet Town, [[Connor]], tells the player how the town was once a thriving island, but everything changed since the oil spill incident. Connor asks the player to help restore Starlet Town&#039;s former glory.&lt;br /&gt;
&lt;br /&gt;
There are three ways to increase town rank: increasing ocean points, heritage points, and museum. Players can increase ocean points by cleaning the sea and healing the coral. Heritage points can be increased by donating to the museum and offering at the temple. Finally, museum can be increased by renovating the town. As the player increases town rank, more items become available at the shops, more wildlife will show up, and more tourists will visit. The end goal is to restore Coral Island to level A (or even S) and restore it back to its glory days before the oil spill.&lt;br /&gt;
&lt;br /&gt;
= Points and Scoring =&lt;br /&gt;
[[File:Town Rank UI.png|frameless|700x700px]]&lt;br /&gt;
&lt;br /&gt;
To increase town rank in Coral Island, players must accumulate points. The town rank starts at F and can be increased up to S by performing certain activities. These activities divided into 3 category. for example, healing the ocean will grant ocean points, and donating to museum will contribute to museum. The amount of points required vary for each town rank. &lt;br /&gt;
{| class=&amp;quot;artisan-table&amp;quot; style=&amp;quot;text-align:center; vertical-align:top;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Town Rank F&lt;br /&gt;
!Town Rank E&lt;br /&gt;
!Town Rank D&lt;br /&gt;
!Town Rank C&lt;br /&gt;
!Town Rank B&lt;br /&gt;
!Town Rank A&lt;br /&gt;
!Town Rank S&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|400&lt;br /&gt;
|1100&lt;br /&gt;
|1850&lt;br /&gt;
|2600&lt;br /&gt;
|3400&lt;br /&gt;
|5000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here&#039;s some activities that will contribute to Town Rank:&lt;br /&gt;
&lt;br /&gt;
=== Heritage Points ===&lt;br /&gt;
{| class=&amp;quot;artisan-table&amp;quot; style=&amp;quot;text-align:center; vertical-align:top;&amp;quot;&lt;br /&gt;
!Activity&lt;br /&gt;
!Amount&lt;br /&gt;
!Points each item&lt;br /&gt;
|-&lt;br /&gt;
|Herritage - Offering&lt;br /&gt;
|24&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
|Hot spring accessible&lt;br /&gt;
|1&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Mid forest accessible&lt;br /&gt;
|1&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Bamboo forest accessible&lt;br /&gt;
|1&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Deep forest accessible&lt;br /&gt;
|1&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Savannah accessible&lt;br /&gt;
|1&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Town sacred tree healed&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Lake sacred tree healed&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Forest sacred tree healed&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Farm sacred tree healed&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Temple fully healed&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Total&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;1430&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Museum Points ===&lt;br /&gt;
{| class=&amp;quot;artisan-table&amp;quot; style=&amp;quot;text-align:center; vertical-align:top;&amp;quot;&lt;br /&gt;
!Activity&lt;br /&gt;
!Amount&lt;br /&gt;
!Points per Activity&lt;br /&gt;
|-&lt;br /&gt;
|Museum Expanded&lt;br /&gt;
|1&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Museum - Artifacts&lt;br /&gt;
|78&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Museum - Fossil&lt;br /&gt;
|60&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Museum - Gem&lt;br /&gt;
|35&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Museum - Fish&lt;br /&gt;
|69&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Museum - Insect&lt;br /&gt;
|53&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Museum - Ocean Critters&lt;br /&gt;
|45&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Museum - All Artifact Donated&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Museum - All Fossil Donated&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Museum - All Gem Donated&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Museum - All Fish Donated&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Museum - All Insect Donated&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Museum - All Critters Donated&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Total&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;1310&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ocean Points ===&lt;br /&gt;
{| class=&amp;quot;artisan-table&amp;quot; style=&amp;quot;text-align:center; vertical-align:top;&amp;quot;&lt;br /&gt;
!Activity&lt;br /&gt;
!Amount&lt;br /&gt;
!Points each item&lt;br /&gt;
|-&lt;br /&gt;
|Coral site healed&lt;br /&gt;
&amp;lt;small&amp;gt;(The solar orb mechanic player encounter when diving)&amp;lt;/small&amp;gt;&lt;br /&gt;
|85&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|All corals healed&lt;br /&gt;
|1&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|Ocean temple healed&lt;br /&gt;
|1&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Total&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;1000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town Rank Benefits =&lt;br /&gt;
&lt;br /&gt;
== Rank F ==&lt;br /&gt;
The starting town rank. &lt;br /&gt;
&lt;br /&gt;
== Rank E ==&lt;br /&gt;
* 300 Merit Points&lt;br /&gt;
* New seeds at [[Sam&#039;s General Store]]&lt;br /&gt;
* Unlocked [[fruit plant]]s&lt;br /&gt;
* New clothing at store&lt;br /&gt;
** Antonio opens the [[White Flamingo]]&lt;br /&gt;
* Unlocked [[Pet]] Adoption&lt;br /&gt;
* Unlocked tier 1 R&amp;amp;D at [[Lings Lab]]&lt;br /&gt;
** [[Ling]] will send you an Auto fertilizer&lt;br /&gt;
* Unlocked [[Duck]]&lt;br /&gt;
* Unlocked [[Sheep]]&lt;br /&gt;
&lt;br /&gt;
== Rank D == &lt;br /&gt;
* 400 Merit Points&lt;br /&gt;
* New seeds at [[Sam&#039;s General Store]]&lt;br /&gt;
* New decor at [[Furniture (Shop)]]&lt;br /&gt;
* New Clothing at [[White Flamingo]] &lt;br /&gt;
* Unlocked tier 2 R&amp;amp;D at [[Lings Lab]]&lt;br /&gt;
* Unlocked [[Goat]]&lt;br /&gt;
* Unlocked [[Quail]]&lt;br /&gt;
&lt;br /&gt;
== Rank C == &lt;br /&gt;
* 500 Merit Points&lt;br /&gt;
* New seeds at [[Sam&#039;s General Store]]&lt;br /&gt;
* New decor at [[Furniture (Shop)]]&lt;br /&gt;
* New Clothing at [[White Flamingo]] &lt;br /&gt;
* Unlocked tier 3 R&amp;amp;D at [[Lings Lab]]&lt;br /&gt;
* Unlocked [[Crop#Winter Crops|winter seeds]]&lt;br /&gt;
* Unlocked [[Fruit Tree]]s&lt;br /&gt;
* Unlocked [[Pig]]&lt;br /&gt;
* Unlocked [[Peafowl]]&lt;br /&gt;
&lt;br /&gt;
== Rank B ==&lt;br /&gt;
* 600 Merit Points&lt;br /&gt;
* New seed at [[Sam&#039;s General Store]]&lt;br /&gt;
* New decor at [[Furniture (Shop)]]&lt;br /&gt;
* New Clothing at [[White Flamingo]] &lt;br /&gt;
* Unlocked [[cactus]]&lt;br /&gt;
* Unlocked [[Llama]]&lt;br /&gt;
* Unlocked [[luwak]]&lt;/div&gt;</summary>
		<author><name>NordicFreyja</name></author>
	</entry>
	<entry>
		<id>https://mbwiki.stairwaygames.work/w/index.php?title=Town_Rank&amp;diff=22552</id>
		<title>Town Rank</title>
		<link rel="alternate" type="text/html" href="https://mbwiki.stairwaygames.work/w/index.php?title=Town_Rank&amp;diff=22552"/>
		<updated>2024-02-14T22:19:16Z</updated>

		<summary type="html">&lt;p&gt;NordicFreyja: /* Rank C */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTITLE__&lt;br /&gt;
&lt;br /&gt;
Town rank is the main progression system in the Coral Island game. At the beginning of the game, Starlet Town is appraised by the [[Judge Ross]] as government representation, and scores an F due to low tourism rates, a dirty environment, and a lack of local heritage. The mayor of Starlet Town, [[Connor]], tells the player how the town was once a thriving island, but everything changed since the oil spill incident. Connor asks the player to help restore Starlet Town&#039;s former glory.&lt;br /&gt;
&lt;br /&gt;
There are three ways to increase town rank: increasing ocean points, heritage points, and museum. Players can increase ocean points by cleaning the sea and healing the coral. Heritage points can be increased by donating to the museum and offering at the temple. Finally, museum can be increased by renovating the town. As the player increases town rank, more items become available at the shops, more wildlife will show up, and more tourists will visit. The end goal is to restore Coral Island to level A (or even S) and restore it back to its glory days before the oil spill.&lt;br /&gt;
&lt;br /&gt;
= Points and Scoring =&lt;br /&gt;
[[File:Town Rank UI.png|frameless|700x700px]]&lt;br /&gt;
&lt;br /&gt;
To increase town rank in Coral Island, players must accumulate points. The town rank starts at F and can be increased up to S by performing certain activities. These activities divided into 3 category. for example, healing the ocean will grant ocean points, and donating to museum will contribute to museum. The amount of points required vary for each town rank. &lt;br /&gt;
{| class=&amp;quot;artisan-table&amp;quot; style=&amp;quot;text-align:center; vertical-align:top;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Town Rank F&lt;br /&gt;
!Town Rank E&lt;br /&gt;
!Town Rank D&lt;br /&gt;
!Town Rank C&lt;br /&gt;
!Town Rank B&lt;br /&gt;
!Town Rank A&lt;br /&gt;
!Town Rank S&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|400&lt;br /&gt;
|1100&lt;br /&gt;
|1850&lt;br /&gt;
|2600&lt;br /&gt;
|3400&lt;br /&gt;
|5000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here&#039;s some activities that will contribute to Town Rank:&lt;br /&gt;
&lt;br /&gt;
=== Heritage Points ===&lt;br /&gt;
{| class=&amp;quot;artisan-table&amp;quot; style=&amp;quot;text-align:center; vertical-align:top;&amp;quot;&lt;br /&gt;
!Activity&lt;br /&gt;
!Amount&lt;br /&gt;
!Points each item&lt;br /&gt;
|-&lt;br /&gt;
|Herritage - Offering&lt;br /&gt;
|24&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
|Hot spring accessible&lt;br /&gt;
|1&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Mid forest accessible&lt;br /&gt;
|1&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Bamboo forest accessible&lt;br /&gt;
|1&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Deep forest accessible&lt;br /&gt;
|1&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Savannah accessible&lt;br /&gt;
|1&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|Town sacred tree healed&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Lake sacred tree healed&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Forest sacred tree healed&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Farm sacred tree healed&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Temple fully healed&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Total&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;1430&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Museum Points ===&lt;br /&gt;
{| class=&amp;quot;artisan-table&amp;quot; style=&amp;quot;text-align:center; vertical-align:top;&amp;quot;&lt;br /&gt;
!Activity&lt;br /&gt;
!Amount&lt;br /&gt;
!Points per Activity&lt;br /&gt;
|-&lt;br /&gt;
|Museum Expanded&lt;br /&gt;
|1&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|Museum - Artifacts&lt;br /&gt;
|78&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Museum - Fossil&lt;br /&gt;
|60&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Museum - Gem&lt;br /&gt;
|35&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Museum - Fish&lt;br /&gt;
|69&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Museum - Insect&lt;br /&gt;
|53&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Museum - Ocean Critters&lt;br /&gt;
|45&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Museum - All Artifact Donated&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Museum - All Fossil Donated&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Museum - All Gem Donated&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Museum - All Fish Donated&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Museum - All Insect Donated&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Museum - All Critters Donated&lt;br /&gt;
|1&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Total&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;1310&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ocean Points ===&lt;br /&gt;
{| class=&amp;quot;artisan-table&amp;quot; style=&amp;quot;text-align:center; vertical-align:top;&amp;quot;&lt;br /&gt;
!Activity&lt;br /&gt;
!Amount&lt;br /&gt;
!Points each item&lt;br /&gt;
|-&lt;br /&gt;
|Coral site healed&lt;br /&gt;
&amp;lt;small&amp;gt;(The solar orb mechanic player encounter when diving)&amp;lt;/small&amp;gt;&lt;br /&gt;
|85&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|All corals healed&lt;br /&gt;
|1&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|Ocean temple healed&lt;br /&gt;
|1&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Total&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;1000&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Town Rank Benefits =&lt;br /&gt;
&lt;br /&gt;
== Rank F ==&lt;br /&gt;
The starting town rank. &lt;br /&gt;
&lt;br /&gt;
== Rank E ==&lt;br /&gt;
* 300 Merit Points&lt;br /&gt;
* New seeds at [[Sam&#039;s General Store]]&lt;br /&gt;
* Unlocked [[fruit plant]]s&lt;br /&gt;
* New clothing at store&lt;br /&gt;
** Antonio opens the [[White Flamingo]]&lt;br /&gt;
* Unlocked [[Pet]] Adoption&lt;br /&gt;
* Unlocked tier 1 R&amp;amp;D at [[Lings Lab]]&lt;br /&gt;
** [[Ling]] will send you an Auto fertilizer&lt;br /&gt;
* Unlocked [[Duck]]&lt;br /&gt;
* Unlocked [[Sheep]]&lt;br /&gt;
&lt;br /&gt;
== Rank D == &lt;br /&gt;
* 400 Merit Points&lt;br /&gt;
* New seeds at [[Sam&#039;s General Store]]&lt;br /&gt;
* New decor at [[Furniture (Shop)]]&lt;br /&gt;
* New Clothing at [[White Flamingo]] &lt;br /&gt;
* Unlocked tier 2 R&amp;amp;D at [[Lings Lab]]&lt;br /&gt;
* Unlocked [[Goat]]&lt;br /&gt;
* Unlocked [[Quail]]&lt;br /&gt;
&lt;br /&gt;
== Rank C == &lt;br /&gt;
* 500 Merit Points&lt;br /&gt;
* New seeds at [[Sam&#039;s General Store]]&lt;br /&gt;
* New decor at [[Furniture (Shop)]]&lt;br /&gt;
* New Clothing at [[White Flamingo]] &lt;br /&gt;
* Unlocked tier 3 R&amp;amp;D at [[Lings Lab]]&lt;br /&gt;
* Unlocked [[Crop#Winter Crops|winter seeds]]&lt;br /&gt;
* Unlocked [[Fruit Tree]]s&lt;br /&gt;
* Unlocked [[Pig]]&lt;br /&gt;
* Unlocked [[Peafowl]]&lt;/div&gt;</summary>
		<author><name>NordicFreyja</name></author>
	</entry>
</feed>