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	<id>https://mbwiki.stairwaygames.work/w/index.php?action=history&amp;feed=atom&amp;title=Element%3AIce</id>
	<title>Element:Ice - Revision history</title>
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	<updated>2026-04-05T05:57:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://mbwiki.stairwaygames.work/w/index.php?title=Element:Ice&amp;diff=27825&amp;oldid=prev</id>
		<title>Ais at 09:08, 24 December 2025</title>
		<link rel="alternate" type="text/html" href="https://mbwiki.stairwaygames.work/w/index.php?title=Element:Ice&amp;diff=27825&amp;oldid=prev"/>
		<updated>2025-12-24T09:08:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:08, 24 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{ElementInfobox&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{ElementInfobox&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|description=Cooling of molecules by reducing internal energies&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|description=Cooling of molecules by reducing internal energies&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>Ais</name></author>
	</entry>
	<entry>
		<id>https://mbwiki.stairwaygames.work/w/index.php?title=Element:Ice&amp;diff=27809&amp;oldid=prev</id>
		<title>Ais: Created page with &quot;{{ElementInfobox |name=Ice |description=Cooling of molecules by reducing internal energies |offensive=Ice |defensive=Paralyze (-MOV) |curative=Esune (-DEBUFF) |enhancement=Reflect (&lt;-DMG) |behavior=Cool, Calm, Reflective }}  == Overview == The &#039;&#039;&#039;Ice element&#039;&#039;&#039; represents control through stillness and precision. It is associated with patience, calm analysis, and measured reaction.  == Gameplay Mechanics == === In Combat ===  &#039;&#039;&#039;Primary Use&#039;&#039;&#039;: Control and counter-attacks...&quot;</title>
		<link rel="alternate" type="text/html" href="https://mbwiki.stairwaygames.work/w/index.php?title=Element:Ice&amp;diff=27809&amp;oldid=prev"/>
		<updated>2025-12-24T07:09:14Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{ElementInfobox |name=Ice |description=Cooling of molecules by reducing internal energies |offensive=Ice |defensive=Paralyze (-MOV) |curative=Esune (-DEBUFF) |enhancement=Reflect (&amp;lt;-DMG) |behavior=Cool, Calm, Reflective }}  == Overview == The &amp;#039;&amp;#039;&amp;#039;Ice element&amp;#039;&amp;#039;&amp;#039; represents control through stillness and precision. It is associated with patience, calm analysis, and measured reaction.  == Gameplay Mechanics == === In Combat ===  &amp;#039;&amp;#039;&amp;#039;Primary Use&amp;#039;&amp;#039;&amp;#039;: Control and counter-attacks...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ElementInfobox&lt;br /&gt;
|name=Ice&lt;br /&gt;
|description=Cooling of molecules by reducing internal energies&lt;br /&gt;
|offensive=Ice&lt;br /&gt;
|defensive=Paralyze (-MOV)&lt;br /&gt;
|curative=Esune (-DEBUFF)&lt;br /&gt;
|enhancement=Reflect (&amp;lt;-DMG)&lt;br /&gt;
|behavior=Cool, Calm, Reflective&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Ice element&amp;#039;&amp;#039;&amp;#039; represents control through stillness and precision. It is associated with patience, calm analysis, and measured reaction.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Mechanics ==&lt;br /&gt;
=== In Combat ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Primary Use&amp;#039;&amp;#039;&amp;#039;: Control and counter-attacks&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spell Types&amp;#039;&amp;#039;&amp;#039;: {{EL|Ice}} (offensive), Paralyze (debuff), Esune (healing), Reflect (buff)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Best Against&amp;#039;&amp;#039;&amp;#039;: {{EL|Fire}}, {{EL|Earth}}&lt;br /&gt;
&lt;br /&gt;
=== Outside Combat ===&lt;br /&gt;
&lt;br /&gt;
Used in preservation and cooling&lt;br /&gt;
&lt;br /&gt;
Can create barriers or platforms from ice&lt;br /&gt;
&lt;br /&gt;
Slows down reactions or processes&lt;br /&gt;
&lt;br /&gt;
== Behavioral Traits ==&lt;br /&gt;
Ice element users typically exhibit:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Calmness&amp;#039;&amp;#039;&amp;#039;: Maintains composure even under pressure&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Reflective&amp;#039;&amp;#039;&amp;#039;: Thinks things through and learns from experiences&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Patience&amp;#039;&amp;#039;&amp;#039;: Willing to wait, not rush, thinks before acting&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Reserved&amp;#039;&amp;#039;&amp;#039;: Keeps emotions under control, prefers to observe before reacting&lt;br /&gt;
&lt;br /&gt;
== Associated Content ==&lt;br /&gt;
=== Companions ===&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Elements System]] - Overview of all elements&lt;br /&gt;
&lt;br /&gt;
[[Combat System]] - How elements work in battle&lt;br /&gt;
&lt;br /&gt;
[[Category:Elements]]&lt;br /&gt;
[[Category:Ice Element]]&lt;/div&gt;</summary>
		<author><name>Ais</name></author>
	</entry>
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