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| name = Sebastian | | name = Sebastian | ||
| nickname = Seb | | nickname = Seb | ||
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| age = ~28 | | age = ~28 | ||
| race = Mortal | | race = Mortal | ||
Revision as of 08:58, 15 December 2025
Sebastian ("Seb") is a witty, charming, and highly adventurous thief who serves as a core, dateable companion in ManaBreak. He is currently residing in the Adventure District.
Background and Story Arc
Sebastian is an adventurous soul who thrives on the thrill of exploration and discovery. He is a master of disguise and a master of liberation (thievery). Despite his roguish charm and law-breaking tendencies, he operates with a personal code of honor, only stealing from those he believes truly deserve it.
He currently resides in the healer's spare room in the Adventure District. As he is unable to afford proper room and board, he pays what he can to the healer for the spare room.
Why Eldoria?
Sebastian's journey to Eldoria was motivated by two factors:
- Seeking Hidden Treasures: Eldoria is rumored to be the home of the legendary Mana Crystal. Sebastian arrived, eager to steal the **Chrono Prism**—a powerful artifact said to allow its possessor to turn back time. He also aimed to rob the wealthy adventurers attracted by the Mana Crystal. However, he found Eldoria wasn't the wealthy hub he expected.
- Sense of Community: Despite his initial disappointment, Sebastian stays because the town's welcoming community and the colorful personalities of the townies make him feel at home, even if he’s embarrassed to admit it.
Character Arc: The Chrono Prism
Sebastian's primary motivation is to find the Chrono Prism, having abandoned his life for this journey. His arc explores a storyline about profound regret, likely stemming from a reckless mistake or accidental death of a loved one (such as a sister) during a battle or a risky heist he insisted on.
- The Revelation: The arc culminates in the discovery that the Chrono Prism does not turn back time, but instead allows the possessor to relive their happiest memory. For Sebastian, that memory is with the person he lost, offering him a path to closure.
Personality and Traits
Sebastian is witty with words, though he often speaks without thinking, meaning his words usually lack weight. When he begins to fall in love, he doesn’t know how to handle his feelings and often finds himself at a loss for words.
- Core Traits
- Adventurous: Always looking for the next challenge.
- Extroverted & Charming: Loves socializing, being the center of attention, and captivates everyone he meets. He possesses a **Signature Smolder**—a unique, captivating smile.
- Witty: Quick with clever remarks.
- Bold: Unafraid to take risks.
- Master of Disguise: Can seamlessly blend into any environment.
- Rogue with a Code: While a thief, he has a personal code of honor, only stealing from those he believes deserve it.
- Morality (Neutral Nice)
- Helpful but Not Overboard: “I'll lend you my jacket if you're cold, but if you need a kidney, I'm not your guy.”
- Considerate but Not a Hero: “I'll babysit your kid for an hour, but if there's a monster under the bed, it's every man for himself.”
- Flaws
- Overconfident / Arrogant: His confidence often borders on arrogance, leading him to take unnecessary risks during heists. He often believes he can handle any situation, which causes overwhelming stress when reality catches up to his ambitions. This might lead him to end up stuck in a chimney, proclaiming, "So, anyone order a Santa Claus?"
- A Bit of a Butthead: His charm and overconfidence can make him seem like a butthead; he is often cheeky and irreverent.
Hobby and Living Space
Competitive Speed Knitting
Despite his rugged exterior, Sebastian is an avid **competitive speed knitter**. He can create a scarf in under five minutes and often challenges townsfolk to knitting duels. His creations range from the practical to the hilariously impractical, like a knitted armor set.
Living Space
Sebastian's spare room contains:
- Knitting tools, yarns, and various finished scarfs and hats he doesn't wear.
- A comfortable armchair for knitting.
- A giant wool blanket that he knitted himself.
- Some of his stolen items.
