Orym: Difference between revisions

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| residency    = Near the Crystal, Eldoria
| residency    = Near the Crystal, Eldoria
| birthday      = Unknown
| birthday      = Unknown
| season        = Unknown
| day          = Unknown
}}
}}


'''Orym''' (often called '''Rusty''' by those who know him) is a former noble knight whose soul has been trapped within his armor for over a century. He now serves as a monk and guardian near Eldoria's Crystal, protecting it from threats while seeking to understand his own fragmented existence.
'''Orym''' (often called ''Rusty'') is a former noble knight whose soul has been trapped within his armor for over a century. He now serves as a monk and guardian near Eldoria's Crystal, protecting it while seeking to understand his fragmented existence.


== Background and Story Arc ==
== Background and Story Arc ==
Orym was once a renowned knight of Eldoria. Approximately 100 years ago, during the last recorded Mana Break, a powerful curse trapped his soul within his armor while his physical body vanished.
Once a renowned knight, his soul was trapped in armor during the last Mana Break 100 years ago. Now guards the Crystal, missing part of his soul (Soul Anchor) that prevents him from passing on.


=== Post-Curse Life ===
=== Why Eldoria? ===
Confined to remain near the Crystal, Orym has adapted to his timeless existence. He discovered that the monastic path—focused on meditation, discipline, and spiritual connection—allowed him to better understand and protect the Crystal's energy than knighthood ever did.
Confined to remain near the Crystal, Orym has adapted to his timeless existence. He discovered that the monastic path—focused on meditation, discipline, and spiritual connection—allowed him to better understand and protect the Crystal's energy than knighthood ever did.


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*  '''Motivation:''' His primary goal shifted from reclaiming his body to finding his Soul Anchor, hoping it will allow him to finally rest—or choose to remain.
*  '''Motivation:''' His primary goal shifted from reclaiming his body to finding his Soul Anchor, hoping it will allow him to finally rest—or choose to remain.


=== Character Arc: The Anchored Soul ===
=== Character Arc: The Soul Anchor ===
Orym's journey leads him to discover his long-lost, decayed body and Soul Anchor. He faces a solemn choice: pass on immediately or stay a while longer in his armored form.
Discovers his decayed body and Soul Anchor. Chooses to stay in armor form with friends rather than pass on immediately. Waits peacefully for eventual death while protecting others.


*  '''The Choice:''' Choosing to remain in his armor, Orym recovers fragments of his soul and decides to stay on Earth with his newfound friends. He now lives with purpose, protecting the Crystal and those he cares for, waiting peacefully for the day death finally claims him.
*  '''Thematically:''' His arc explores '''the idea of profound shame over a simple, silly mistake, balanced by his overly dramatic reaction to it.'''
*  '''Thematically:''' His arc explores '''purpose beyond life, the search for wholeness, and finding peace in impermanence.'''


== Personality and Traits ==
== Personality and Traits ==
Orym is a quiet, introspective soul burdened by fragmented memories yet guided by an unwavering sense of duty.
{{Navbox
 
| name = OrymTraits
;Alignment
| title = Personality & Traits
*   '''Lawful Neutral:''' Orym adheres to a strict, personal code of honor and duty. He believes in order, protection, and balance, often acting according to his own principles rather than emotional or moral extremes.
| group1 = Alignment
 
| list1 =
;Positive Traits
* '''Lawful Neutral:''' He is bound by a strict code of duty and neutrality, focused on his purpose as a guardian above all else.
*   '''Amnesic Guardian'''
| group2 = Positive Traits
*   '''Quiet & Observant'''
| list2 =
*   '''Introspective'''
* Amnesic Guardian
*   '''Disciplined'''
* Quiet & Observant
 
* Introspective
;Negative Traits
* Disciplined
*   '''Emotionally Distant'''
| group3 = Negative Traits
*   '''Stubbornly Duty-Bound'''
| list3 =
*   '''Haunted by Past'''
* Emotionally Distant
* Stubbornly Duty-Bound
* Haunted by Past
}}


== Hobbies and Living Space ==
== Hobbies and Living Space ==
=== Hobbies ===
{{Navbox
* '''Armor Maintenance'''
| name = OrymLifestyle
* '''Meditation'''
| title = Hobbies & Living Space
| group1 = Hobbies
| list1 =  
* Armor Maintenance
* Meditation
| group2 = Living Space
| list2 =
Sparse area near Crystal: meditation mat, tool kit, river stone, orderly and silent


=== Living Space ===
}}
His "space" is a sparse, functional area near the Crystal's entrance. It contains a simple meditation mat, a tool kit for armor repair, and a smooth river stone as a grounding object. The area is clean, orderly, and silent.


== Quotes ==
== Quotes ==
* "Words are fleeting. It is our actions that truly define us."
{{Navbox
* "The Crystal's power is vast and ancient. Through meditation and study, I seek to understand and protect it."
| name = OrymQuotes
* '''Battle Quote:''' "Stand firm. I will hold the line."
| title = Quotes
* '''Internal Thought:''' "Sometimes I see flashes o' battles long past, but the faces... they are lost to me."
| group1 = Quote 1
| list1 = "Words are fleeting. It is our actions that truly define us."
| group2 = Quote 2
| list2 = "The Crystal's power is vast and ancient. Through meditation and study, I seek to understand and protect it."
| group3 = Quote 3
| list3 = "Stand firm. I will hold the line."
| group4 = Quote 4
| list4 = "Sometimes I see flashes o' battles long past, but the faces... they are lost to me."
}}


== Gift Preferences ==
== Gift Preferences ==
;Liked
{{Navbox
| name = OrymGifts
| title = Gift Preferences
| group1 = Liked
| list1 =
* Polishing Kits
* Polishing Kits
* Durable Cloth
* Durable Cloth
* Simple Herbal Tea
* Simple Herbal Tea
 
| group2 = Neutral
;Neutral
| list2 =
* Forge Coal
* Forge Coal
* Heavy Gemstones
* Heavy Gemstones
* Plain Bread
* Plain Bread
 
| group3 = Disliked
;Disliked
| list3 =
* Most common items
* Most common items
 
| group4 = Hated
;Hated
| list4 =
* Delicate items
* Delicate items
 
| group5 = Forbidden
;Forbidden
| list5 =
* Rust Accelerants
* Rust Accelerants
* Ash
* Ash
}}


[[Category:Characters]]
[[Category:Characters]]

Revision as of 11:40, 22 December 2025

Orym
Orym
Quick Facts
Nickname: Rusty
Age: 130
Race: Banished (Armor Spirit)
Element: Earth
Occupation: Monk, Former Knight, Guardian
Weapon: Gauntlets/Gloves
Guild Status: Guardian of the Nexus
Birthday: Unknown
Romance: N/A
Residency: Near the Crystal, Eldoria

Orym (often called Rusty) is a former noble knight whose soul has been trapped within his armor for over a century. He now serves as a monk and guardian near Eldoria's Crystal, protecting it while seeking to understand his fragmented existence.

Background and Story Arc

Once a renowned knight, his soul was trapped in armor during the last Mana Break 100 years ago. Now guards the Crystal, missing part of his soul (Soul Anchor) that prevents him from passing on.

Why Eldoria?

Confined to remain near the Crystal, Orym has adapted to his timeless existence. He discovered that the monastic path—focused on meditation, discipline, and spiritual connection—allowed him to better understand and protect the Crystal's energy than knighthood ever did.

  • Soul Anchor: Orym learned that his current state is due to a missing part of his soul known as the "Soul Anchor," which vanished with his body. This anchor connects a soul to the mortal plane, and without it, he cannot pass on to the Beyond.
  • Motivation: His primary goal shifted from reclaiming his body to finding his Soul Anchor, hoping it will allow him to finally rest—or choose to remain.

Character Arc: The Soul Anchor

Discovers his decayed body and Soul Anchor. Chooses to stay in armor form with friends rather than pass on immediately. Waits peacefully for eventual death while protecting others.

  • Thematically: His arc explores the idea of profound shame over a simple, silly mistake, balanced by his overly dramatic reaction to it.

Personality and Traits

Hobbies and Living Space

Quotes

Gift Preferences