Orym: Difference between revisions

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| nickname      = Rusty
| nickname      = Rusty
| image        = Orym_Portrait.png
| image        = Orym_Portrait.png
| age          = ~130
| age          = 130
| race          = Banished (Armor Spirit)
| race          = Banished (Armor Spirit)
| element      = Earth
| element      = Earth
Line 9: Line 9:
| weapon        = Gauntlets/Gloves
| weapon        = Gauntlets/Gloves
| guild_status  = Guardian of the Nexus
| guild_status  = Guardian of the Nexus
| romance      = Platonic Companion
| romance      = N/A
| residency    = Near the Crystal, Eldoria
| residency    = Near the Crystal, Eldoria
| birthday      = Unknown
| birthday      = Unknown
| season        = Unknown
| day          = Unknown
}}
}}


'''Orym''' (often called '''Rusty''' by those who know him) is a former noble knight whose soul has been trapped within his armor for over a century. He now serves as a monk and guardian near Eldoria's Crystal, protecting it from threats while seeking to understand his own fragmented existence.
'''Orym''' (often called ''Rusty'') is a former noble knight whose soul has been trapped within his armor for over a century. He now serves as a monk and guardian near Eldoria's Crystal, protecting it while seeking to understand his fragmented existence.


== Background and Story Arc ==
== Background and Story Arc ==
Orym was once a renowned knight of Eldoria, celebrated for his strength and valor. Approximately 100 years ago, during the last recorded Mana Break, he fought valiantly to protect the kingdom from rabid monsters. As he struck down the final enemy, a powerful curse was unleashed, trapping his soul within his armor while his physical body vanished without a trace.
Once a renowned knight, his soul was trapped in armor during the last Mana Break 100 years ago. Now guards the Crystal, missing part of his soul (Soul Anchor) that prevents him from passing on.


=== The Armored Guardian ===
=== Why Eldoria? ===
Confined to remain near the Crystal, Orym has adapted to his timeless existence. He discovered that the monastic path—focused on meditation, discipline, and spiritual connection—allowed him to better understand and protect the Crystal's energy than knighthood ever did.
Confined to remain near the Crystal, Orym has adapted to his timeless existence. He discovered that the monastic path—focused on meditation, discipline, and spiritual connection—allowed him to better understand and protect the Crystal's energy than knighthood ever did.


Line 25: Line 27:
*  '''Motivation:''' His primary goal shifted from reclaiming his body to finding his Soul Anchor, hoping it will allow him to finally rest—or choose to remain.
*  '''Motivation:''' His primary goal shifted from reclaiming his body to finding his Soul Anchor, hoping it will allow him to finally rest—or choose to remain.


=== Character Arc: The Anchored Soul ===
=== Character Arc: The Soul Anchor ===
Orym's journey leads him to discover his long-lost body, which has decayed over the century. In a moment of dark humor, others may react to its foul state, but Orym faces a solemn choice: pass on immediately or stay a while longer in his armored form.
Discovers his decayed body and Soul Anchor. Chooses to stay in armor form with friends rather than pass on immediately. Waits peacefully for eventual death while protecting others.
 
*  '''The Choice:''' Choosing to remain in his armor—knowing his deteriorated body would hasten his true death—Orym recovers fragments of his soul and decides to stay on Earth with his newfound friends. He now lives with purpose, protecting the Crystal and those he cares for, waiting peacefully for the day death finally claims him.
*  '''Thematically:''' His arc explores '''purpose beyond life, the search for wholeness, and finding peace in impermanence.'''


== Personality and Traits ==
== Personality and Traits ==
Orym is a quiet, introspective soul burdened by fragmented memories yet guided by an unwavering sense of duty. His presence is solemn, his words few, and his actions deliberate.
{{Navbox
 
| name = OrymTraits
;Alignment
| title = Personality & Traits
*   '''Lawful Neutral:''' Orym adheres to a strict, personal code of honor and duty. He believes in order, protection, and balance, often acting according to his own principles rather than emotional or moral extremes.
| group1 = Alignment
 
| list1 =
;Core Traits
* '''Lawful Neutral:''' He is bound by a strict code of duty and neutrality, focused on his purpose as a guardian above all else.
*   '''Amnesic Guardian:''' He struggles with memory loss, recalling only flashes of his past life. Yet, his muscle memory and ingrained sense of duty drive him to protect Eldoria. "Sometimes I see flashes o' battles long past, but the faces... they are lost to me. Yet, the kingdom must be protected. 'Tis my duty, my purpose."
| group2 = Positive Traits
*   '''Quiet & Observant:''' Orym speaks sparingly, preferring to listen and watch. His words, when spoken, are deliberate and carry weight. "Words are fleeting. It is our actions that truly define us."
| list2 =
*   '''Introspective:''' He often reflects on his existence, his purpose, and the nature of the soul. "What is a knight without a cause? A soul without a body? These questions haunt me."
* Amnesic Guardian
*   '''Disciplined:''' As a monk, he practices meditation and martial discipline, channeling his energy into protection and spiritual attunement.
* Quiet & Observant
 
* Introspective
;Flaws
* Disciplined
*   '''Emotionally Distant:''' Centuries of isolation and memory loss have made him reserved and sometimes difficult to connect with on an emotional level.
| group3 = Negative Traits
*   '''Stubbornly Duty-Bound:''' His commitment to his guardian role can blind him to other perspectives or personal needs, both his own and others'.
| list3 =
*   '''Haunted by the Past:''' While he doesn't remember details, the emotional weight of his unresolved death and lost identity lingers, affecting his interactions.
* Emotionally Distant
* Stubbornly Duty-Bound
* Haunted by Past
}}


== Hobbies and Living Space ==
== Hobbies and Living Space ==
{{Navbox
| name = OrymLifestyle
| title = Hobbies & Living Space
| group1 = Hobbies
| list1 =
* Armor Maintenance
* Meditation
| group2 = Living Space
| list2 =
Sparse area near Crystal: meditation mat, tool kit, river stone, orderly and silent


=== Hobby: Maintenance & Meditation ===
}}
Orym spends much of his time maintaining his armor (hence the nickname "Rusty") and in deep meditation to strengthen his connection to the Crystal and understand his spiritual state.


=== Living Space (Guardian's Post) ===
== Quotes ==
His "space" is the area near the Crystal's entrance (the Nexus). It is sparse and functional:
{{Navbox
*  A simple, worn '''meditation mat''' positioned facing the Crystal.
| name = OrymQuotes
*  A small '''tool kit''' for polishing and repairing his armor.
| title = Quotes
*  No personal decorations, save for perhaps a single, smooth '''river stone''' he keeps as a grounding object.
| group1 = Quote 1
*  The area is clean, orderly, and silent, reflecting his disciplined nature.
| list1 = "Words are fleeting. It is our actions that truly define us."
| group2 = Quote 2
| list2 = "The Crystal's power is vast and ancient. Through meditation and study, I seek to understand and protect it."
| group3 = Quote 3
| list3 = "Stand firm. I will hold the line."
| group4 = Quote 4
| list4 = "Sometimes I see flashes o' battles long past, but the faces... they are lost to me."
}}


== Dialogue Samples ==
== Gift Preferences ==
 
{{Navbox
;Introduction
| name = OrymGifts
*  '''At the Nexus:''' (A slow turn of his helmet) "Halt. State your purpose... Ah, you are the new guardian. I am Orym. I watch the threshold."
| title = Gift Preferences
*  '''In Eldoria:''' "You may call me Rusty. Many do. I do not mind."
| group1 = Liked
 
| list1 =  
;General
* Polishing Kits
*  "The Crystal's power is vast and ancient. Through meditation and study, I seek to understand and protect it better than I ever could with a sword."
* Durable Cloth
*  "I do not require sleep, only stillness. In stillness, I listen."
* Simple Herbal Tea
*  "My body is gone, but my will remains. That is enough for now."
| group2 = Neutral
*  "Do not mourn what is lost. Protect what remains."
| list2 =
*  '''On finding his body:''' "It is... as time has made it. Flesh fails. Purpose does not."
* Forge Coal
*  '''On his choice to stay:''' "I have found a new anchor. Not in soil or soul, but in duty... and in fellowship."
* Heavy Gemstones
 
* Plain Bread
;In Battle
| group3 = Disliked
*  "Stand firm. I will hold the line."
| list3 =
*  "Earth, lend your strength."
* Most common items
 
| group4 = Hated
;With Close Companions (Rare)
| list4 =
*  "Your laughter... it is a sound I had forgotten. Thank you."
* Delicate items
*  "I may not remember my life, but I will remember this."
| group5 = Forbidden
 
| list5 =  
== Gift Reactions ==
* Rust Accelerants
*   '''Love:''' (Polishing Kits, Durable Cloth, Simple Herbal Tea) "This is... practical. And thoughtful. My thanks."
* Ash
*   '''Like:''' (Forge Coal, Heavy Gemstones, Plain Bread) "A solid gift. I appreciate it."
}}
*   '''Neutral:''' (Most common items) "You have my gratitude."
*   '''Dislike:''' (Delicate Perfumes, Frivolous Trinkets) "This serves no purpose for a guardian."
*  '''Hate:''' (Rust Accelerants, Ash) "This is an insult to my condition. Remove it."
 
== Voice & Performance ==
;VOICE STYLE & REFERENCE
*   His voice is '''low, resonant, and slightly hollow''', with a worn, metallic echo—think a blend of '''Keith David's gravitas''' with the weathered tone of '''Peter Cullen's Optimus Prime'''.
*   '''Pace:''' Slow and deliberate, with pauses that feel measured and heavy.
 
;DEMEANOR
Orym moves with the heavy, deliberate clank of plate armor, but his motions are controlled and precise. He is often perfectly still when observing or meditating. His "expressions" are conveyed through the slight tilt of his helmet and the tone of his voice.
 
;SPEECH PATTERN
Formal, archaic, and economical. He uses few words, often dropping pronouns in a way that sounds ancient and stoic. "Memory fades. Duty remains."
 
;ACCENT
A faint, unplaceable archaic accent, as if from an older dialect of Eldoria.


;ACTING/BODY MECHANICS
[[Category:Characters]]
*  '''Acting Style:''' Relies heavily on posture, the direction of his helmet gaze, and vocal tone. His "face" is his helmet's visor.
[[Category:Banished]]
*  '''Key Gestures:''' A slow nod, a fist placed over where his heart would be, a grounded and wide martial stance when on guard.
[[Category:Guardian]]
[[Category:Earth]]
[[Category:Spirit]]

Latest revision as of 12:21, 22 December 2025

Orym
Orym
Quick Facts
Nickname: Rusty
Age: 130
Race: Banished (Armor Spirit)
Element: Earth
Occupation: Monk, Former Knight, Guardian
Weapon: Gauntlets/Gloves
Guild Status: Guardian of the Nexus
Birthday: Unknown
Romance: N/A
Residency: Near the Crystal, Eldoria

Orym (often called Rusty) is a former noble knight whose soul has been trapped within his armor for over a century. He now serves as a monk and guardian near Eldoria's Crystal, protecting it while seeking to understand his fragmented existence.

Background and Story Arc

Once a renowned knight, his soul was trapped in armor during the last Mana Break 100 years ago. Now guards the Crystal, missing part of his soul (Soul Anchor) that prevents him from passing on.

Why Eldoria?

Confined to remain near the Crystal, Orym has adapted to his timeless existence. He discovered that the monastic path—focused on meditation, discipline, and spiritual connection—allowed him to better understand and protect the Crystal's energy than knighthood ever did.

  • Soul Anchor: Orym learned that his current state is due to a missing part of his soul known as the "Soul Anchor," which vanished with his body. This anchor connects a soul to the mortal plane, and without it, he cannot pass on to the Beyond.
  • Motivation: His primary goal shifted from reclaiming his body to finding his Soul Anchor, hoping it will allow him to finally rest—or choose to remain.

Character Arc: The Soul Anchor

Discovers his decayed body and Soul Anchor. Chooses to stay in armor form with friends rather than pass on immediately. Waits peacefully for eventual death while protecting others.

Personality and Traits

Hobbies and Living Space

Quotes

Gift Preferences