User contributions for Ais
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5 January 2026
- 09:0909:09, 5 January 2026 diff hist +26 N Category:Common weapons Created page with "Common weapons listed here"
- 09:0809:08, 5 January 2026 diff hist +26 N Category:2-hand weapons Created page with "2-hand weapons listed here"
- 09:0709:07, 5 January 2026 diff hist +26 N Category:1-hand weapons Created page with "1 hand weapons listed here"
- 09:0609:06, 5 January 2026 diff hist +27 N Category:Special weapons Created page with "Special weapons listed here"
- 09:0609:06, 5 January 2026 diff hist +26 N Category:Ranged weapons Created page with "Ranged weapons listed here"
- 09:0409:04, 5 January 2026 diff hist +28 N Category:Catalyst weapons Created page with "Catalyst weapons listed here"
- 09:0409:04, 5 January 2026 diff hist +24 N Category:Pole weapons Created page with "Pole weapons listed here"
- 09:0409:04, 5 January 2026 diff hist +25 N Category:Sword weapons Created page with "Sword weapons listed here"
- 09:0209:02, 5 January 2026 diff hist +20 N Category:Claymore weapons Created page with "Claymore listed here"
- 09:0009:00, 5 January 2026 diff hist +19 N Category:Weapons Created page with "Parents for Weapons" current
- 08:5408:54, 5 January 2026 diff hist +26 N Category:Weapon Created page with "Weapon Category as Parents" current
- 08:3708:37, 5 January 2026 diff hist +107 m Grabbadon TwoHand-Sword No edit summary
- 08:3308:33, 5 January 2026 diff hist +366 N Grabbadon TwoHand-Sword Created page with "{{Infobox weapon | name = Grabbadon TwoHand-Sword | type = Claymore | handedness = 2 | allocation = 3 | class1 = Knight | class2 = Samurai | drop1 = Grabbadon | drop2 = Elite Grabbadon | attack = 85 | defense = 15 | magic = 0 | rarity = Rare | value = 1250 | image = Grabbadon sword.png | notes = Heavy claymore with serrated edge. Effective against armored foes. }}"
- 08:3108:31, 5 January 2026 diff hist +1,112 N Template:Infobox Weapon Created page with "<includeonly> {| class="wikitable infobox" style="width:300px;" |+ {{{name|{{PAGENAME}}}}} ! colspan="2" | Weapon Information |- ! Type | [[:Category:{{{type}}} weapons|{{{type}}}]] [[:Category:{{{handedness}}}-hand weapons|{{{handedness}}}-hand]] |- ! Char Allocation | {{{allocation|?}}} slots |- ! Used By | {{#if:{{{class1|}}}|[[{{{class1}}}]]}}{{#if:{{{class2|}}}|, [[{{{class2}}}]]}}{{#if:{{{class3|}}}|, [[{{{class3}}}]]}} |- ! Drop From | {{#if:{{{drop1|}}}|{{{drop..."
- 01:3201:32, 5 January 2026 diff hist +7 N Pavozzu Manadeva Created page with "Pavozzu"
- 01:3001:30, 5 January 2026 diff hist −1 m Controls No edit summary current
24 December 2025
- 10:1210:12, 24 December 2025 diff hist −4 m Elements System No edit summary current
- 10:1210:12, 24 December 2025 diff hist +6 m Elements System No edit summary
- 09:0809:08, 24 December 2025 diff hist +23 m Element:Ice No edit summary current
- 09:0709:07, 24 December 2025 diff hist +29 m Element:Lightning No edit summary current
- 09:0709:07, 24 December 2025 diff hist +24 m Element:Wind No edit summary current
- 09:0609:06, 24 December 2025 diff hist +25 m Element:Water No edit summary current
- 09:0609:06, 24 December 2025 diff hist +24 m Element:Fire No edit summary
- 09:0509:05, 24 December 2025 diff hist +25 m Element:Earth No edit summary current
- 09:0109:01, 24 December 2025 diff hist +769 m MediaWiki:Common.css No edit summary
- 08:0008:00, 24 December 2025 diff hist −35 m Module:ElementInfobox No edit summary current
- 07:5507:55, 24 December 2025 diff hist +128 m Module:ElementInfobox No edit summary Tag: Manual revert
- 07:5507:55, 24 December 2025 diff hist −128 m Module:ElementInfobox No edit summary Tag: Reverted
- 07:3807:38, 24 December 2025 diff hist +28 m Template:ElementInfobox No edit summary current
- 07:3707:37, 24 December 2025 diff hist −104 m Module:ElementInfobox No edit summary
- 07:3607:36, 24 December 2025 diff hist +2,991 m Module:ElementInfobox No edit summary
- 07:1407:14, 24 December 2025 diff hist −514 m Template:ElementInfobox No edit summary
- 07:1407:14, 24 December 2025 diff hist +1,751 N Module:ElementInfobox Created page with "local p = {} -- Color mapping local colors = { Fire = '#cc3333', Water = '#3366cc', Wind = '#33cccc', Earth = '#996633', Lightning = '#ffcc00', Ice = '#66ccff', Wood = '#339933', Grass = '#88cc44' } function p.infobox(frame) local args = frame.args local name = args.name or 'Unknown' -- Get color or default local color = colors[name] or '#666666' -- Build the infobox local output = {''} table.in..."
- 07:1207:12, 24 December 2025 diff hist +3 m Template:ElementInfobox No edit summary
- 07:0907:09, 24 December 2025 diff hist +1,329 N Element:Ice Created page with "{{ElementInfobox |name=Ice |description=Cooling of molecules by reducing internal energies |offensive=Ice |defensive=Paralyze (-MOV) |curative=Esune (-DEBUFF) |enhancement=Reflect (<-DMG) |behavior=Cool, Calm, Reflective }} == Overview == The '''Ice element''' represents control through stillness and precision. It is associated with patience, calm analysis, and measured reaction. == Gameplay Mechanics == === In Combat === '''Primary Use''': Control and counter-attacks..."
- 07:0807:08, 24 December 2025 diff hist +1,402 N Element:Lightning Created page with "{{ElementInfobox |name=Lightning |description=Manipulation of electrons |offensive=Thunder |defensive=Daze (-DEF) |curative=Dispel (-EFFECT) |enhancement=Blink (+CRIT) |behavior=Quick-Thinking, Innovative, Electric }} == Overview == The '''Lightning element''' represents raw power and sudden insight through the control of electricity. It is associated with innovation, rapid thought, and strategic energy. == Gameplay Mechanics == === In Combat === '''Primary Use''': Bu..."
- 07:0707:07, 24 December 2025 diff hist +1,303 N Element:Earth Created page with "{{ElementInfobox |name=Earth |description=Manipulation of solids |offensive=Geo |defensive=Slow (-SPD) |curative=Resist (Nu |enhancement=Protect (+DEF) |behavior=Grounded, Practical, Stable }} == Overview == The '''Earth element''' represents resilience and stability through control of the physical world. It is associated with practicality, dependability, and steadfastness. == Gameplay Mechanics == === In Combat === '''Primary Use''': Defense and endurance '''Spell T..."
- 07:0607:06, 24 December 2025 diff hist +1,362 N Element:Wind Created page with "{{ElementInfobox |name=Wind |description=Manipulation of gas molecules |offensive=Gust |defensive=Miss (-ACR) |curative=Regen |enhancement=Haste (+SPD) |behavior=Flexible, Intellectual, Communicative }} == Overview == The '''Wind element''' represents freedom and intellect through the control of air. It is associated with communication, curiosity, and mental flexibility. == Gameplay Mechanics == === In Combat === * '''Primary Use''': Speed and disruption * '''Spell Typ..."
- 07:0607:06, 24 December 2025 diff hist +1,299 N Element:Water Created page with "{{ElementInfobox |name=Water |description=Manipulation of fluids |offensive=Water |defensive=Slip (-EVA) |curative=Cure (+HP) |enhancement=Steady (+EVA) |behavior=Adaptable, Fluid, Emotional }} == Overview == The '''Water element''' represents control and adaptability through the flow of liquids. It is associated with empathy, intuition, and flexible thinking. == Gameplay Mechanics == === In Combat === * '''Primary Use''': Control and adaptability * '''Spell Types''':..."
- 06:3006:30, 24 December 2025 diff hist −36 m Elements System No edit summary
- 06:2906:29, 24 December 2025 diff hist −125 m Elements System No edit summary
- 04:4504:45, 24 December 2025 diff hist +2,976 N Elements System Created page with "{{Main|Game Mechanics}} == Introduction == The '''Elements System''' is a core gameplay mechanic governing magic, combat, and character development. There are eight primary elements, each with unique properties, spells, and behavioral influences. == Complete Elements == These elements have fully implemented mechanics: {| class="wikitable" style="width:100%;" ! Element !! Overview !! Primary Role !! Status |- | {{EL|Fire}} || Transformation through heat and energy || O..."
- 04:4004:40, 24 December 2025 diff hist +1,401 N User:Ais/ElementTracking Created page with "== Element Completion Status == Last updated: {{CURRENTDAY}} {{CURRENTMONTHNAME}} {{CURRENTYEAR}} {| class="wikitable sortable" ! Element !! Page Status !! Data Completeness !! Images !! Links !! Last Checked |- | Element:Fire || Live || 95% || Needed || 30% || {{CURRENTDAY}} {{CURRENTMONTHNAME}} |- | Element:Water || Live || 95% || Needed || 30% || {{CURRENTDAY}} {{CURRENTMONTHNAME}} |- | Element:Wind || Live || 95% || Needed || 30% || {{CURRENTDAY}} {{CURR..." current
- 04:2904:29, 24 December 2025 diff hist +1,238 N Element:Fire Created page with "{{ElementInfobox |name=Fire |description=Heating of molecules by increasing internal energies |offensive=Fire |defensive=Confuse (?TRGT) |curative=Raise (+LIFE) |enhancement=Temper (+ATK) |behavior=Passionate, Energetic, Dynamic }} == Overview == The '''Fire element''' represents transformation through heat and energy. It is associated with passion, leadership, and direct action. == Gameplay Mechanics == === In Combat === * '''Primary Use''': High damage output * '''Sp..."
- 04:2504:25, 24 December 2025 diff hist +54 N Template:EL Created page with "<includeonly>[[Element:{{{1}}}|{{{1}}}]]</includeonly>" current
- 04:2404:24, 24 December 2025 diff hist +783 N Template:ElementInfobox Created page with "<includeonly> {| class="wikitable" style="width:300px; float:right; margin-left:15px;" |+ style="font-size:larger;" | {{{name}}} Element |- ! colspan="2" style="background:{{#switch:{{{name}}} |Fire=#cc3333 |Water=#3366cc |Wind=#33cccc |Earth=#996633 |Lightning=#ffcc00 |Ice=#66ccff |Wood=#339933 |Grass=#88cc44 #default=#666666 }}; color:white; text-align:center;" | {{{name}}} |- | colspan="2" style="text-align:center;" | {{#if:{{{image|}}}|[[File:{{{image}}}|200px]]|''No..."
- 04:2204:22, 24 December 2025 diff hist 0 N Category:Elements Created blank page current
- 02:2202:22, 24 December 2025 diff hist +20 m MediaWiki:Common.css No edit summary
23 December 2025
- 10:3510:35, 23 December 2025 diff hist +253 N Guild Headquarters Created page with "{{Infobox location |icon = Salon icon.png |name = Guild Headquarters |image = Clinic Spring.png{{!}} |caption = Guild Headquarter |location = Adventure District |hours = TBA |closed = Always Open |owner =Security - Bima }}" current
- 10:0010:00, 23 December 2025 diff hist −638 m Inventory No edit summary current