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  • {{Main|Game Mechanics}} These elements have fully implemented mechanics:
    3 KB (332 words) - 10:12, 24 December 2025
  • ...on them is displayed on the upper right corner of the screen below the in-game [[calendar|date]] and [[time]]. {{Navbox game mechanics}}
    969 bytes (157 words) - 17:43, 17 December 2023
  • '''Cooking''' is a game mechanic in ''Coral Island'' that allows the player to cook a variety of co == Cooking mechanics ==
    4 KB (621 words) - 06:15, 6 February 2024
  • <div class="game-intro-card"> <div class="game-header">
    4 KB (354 words) - 09:29, 22 December 2025
  • Sheep is available at the beginning of the game for 2,000 {{c}} at the [[Ranch]]. The sheep's [[Farm animal#General mechanics|mood and heart level]] determines the size of the product, while product qu
    923 bytes (129 words) - 03:23, 18 February 2024
  • ...the [[Ranch]] for 1,000 {{c}}. They are available at the beginning of the game and comes in two colors: white and brown. There is a 50% chance of receivin The duck's [[Farm animal#General mechanics|mood and heart level]] determines the size of the product, while product qu
    1 KB (192 words) - 16:51, 17 February 2024
  • ...the [[Ranch]] for 2,500 {{c}}. They are available at the beginning of the game and comes in two colors: spotted and brown. There is a 50% chance of receiv The cow's [[Farm animal#General mechanics|mood and heart level]] determines the size of the product, while product qu
    2 KB (256 words) - 16:28, 17 February 2024
  • ...at the [[Ranch]] for 600 {{c}}. They are available at the beginning of the game and comes in two colors: white and brown. There is a 50% chance of receivin The chicken's [[Farm animal#General mechanics|mood and heart level]] determines the size of the product, while product qu
    2 KB (270 words) - 16:37, 17 February 2024
  • ...8Mastery.png|link=https://mbwiki.stairwaygames.work/wiki/Mastery|Name=Game Mechanics}}
    6 KB (842 words) - 17:21, 10 December 2025
  • {{Navbox game mechanics}}
    3 KB (362 words) - 05:58, 2 September 2024
  • ==Mechanics== ...ilizer and any seed into that square; all crops currently available in the game take up a 1x1 area. A tile may then be watered using a watering can; the ac
    6 KB (1,018 words) - 01:17, 17 July 2024
  • ...e fantasy game that blends thrilling expeditions with rich life-simulation mechanics. As an adventurer, your ultimate goal is to rise and become the master of y The game is set in a world flourishing in the Age of Mana Crystals. The capital, '''
    3 KB (473 words) - 09:42, 23 December 2025
  • {{Navbox game mechanics}}
    2 KB (325 words) - 01:45, 7 August 2024
  • {{Navbox game mechanics}}
    2 KB (322 words) - 01:18, 7 August 2024
  • {{Navbox game mechanics}}
    3 KB (417 words) - 04:41, 28 January 2024
  • {{Navbox game mechanics}}
    4 KB (571 words) - 10:08, 24 August 2024
  • ...s the quality of fish caught, and progresses one of the main quests of the game. It can also open previously inaccessible underwater areas by cleaning the Click on the solar orb to return it to the healing mechanics. The healing mechanics will produce a healing line. You must destroy any obstacles in the way of t
    11 KB (1,482 words) - 08:20, 23 July 2024
  • '''Ranching''' is a game mechanic that involves raising farm animals and collecting their products. = General mechanics =
    7 KB (983 words) - 02:54, 26 November 2024
  • '''The indoor décor''' is a feature in the game that allows players to purchase furniture and decorations to beautify their =Indoor Décor Mechanics =
    63 KB (8,588 words) - 09:29, 26 July 2024